Digitally sculpting a sphenoid bone in zBrush

The sphenoid bone is my absolute favorite bone in the human body. So delicate, so beautiful, so important. I made this sphenoid bone by compositing models made from a couple different MRI DICOM datasets (OsiriX) in Zbrush and cross-referencing them with a model of the skull floor we made using photogrammetry (123D Catch).  I then scoured all the atlases I could get my hands on, looking for quality turnaround photos and illustrations of the sphenoid, and sculpted my heart away. (Special shout out to the Rohen and Thieme atlases I love so well!)

Human Sphenoid Bone in Zbrush from Xochitl Vinaja on Vimeo.